We are happy to announce that the candidacy period for the tenth Council of Stellar Management is now open.
Candidacy applications will be accepted from 11:30 UTC today, January 30th 2015, through until 11:30 UTC on 15th of February, 2015.
For further information on the Council of Stellar Management, please see the CSM Website, and for further information on the candidacy period, take a look at CCP Leeloo's latest Dev Blog!
]]>We are testing updates to the audio engine and to audio effects for turrets, so all participants are asked to enable audio. We will also take a look at secondary lighting and check the general stability and performance of client and server.
If you’re interested in attending please join us on Singularity, Thursday, January 29th, at 17:00 UTC.
All participants will receive a small reward of two million skill points on Singularity.
Please refer to this forum thread for more information about how you participate in the test, and this EVElopedia article for more information on mass testing.
]]>Now that we're recovered from four days of intensive talks on all things New Eden, the minutes for Day 4 of the summit are available for you to digest at your leisure, in both PDF and raw text format. You can find them at the following links:
To discuss their content, feel free to head on over to this thread!
]]>With Ali Aras, Sion Kumitomo, Corbexx, Xander Phoena, corebloodbrothers, Sugar Kyle and progodlegend here at CCP Headquarters to attend the summit, and the rest of the council attending sessions remotely, the third day of presentations and talks were held on Thursday, January 22nd in the new 4 day summit format.
After another 8 hours of talks, we are happy to present the CSM Summit Minutes for the third day of the CSM 9 Winter Summit for your reading pleasure. Please bear in mind that the content of some of the sessions are held under NDA due to features not being finalized.
Both PDF and raw text format are available on request of the community:
We have two days of the summit left to go and will be releasing the minutes over the course of the rest of the week as talks and presentations continue. To discuss their content, feel free to head on over to this thread!
]]>With Ali Aras, Sion Kumitomo, Corbexx, Xander Phoena, corebloodbrothers, Sugar Kyle and progodlegend here at CCP Headquarters to attend the summit, and the rest of the council attending sessions remotely, the second day of presentations and talks were held on Wednesday, January 21st in the new 4 day summit format.
After another 8 hours of talks, we are happy to present the CSM Summit Minutes for the second day of the CSM 9 Winter Summit for your reading pleasure, in both PDF format, and raw text form on request of the community:
We have two days of the summit left to go and will be releasing the minutes over the course of the rest of the week as talks and presentations continue. To discuss their content, feel free to head on over to this thread!
]]>With Ali Aras, Sion Kumitomo, Corbexx, Xander Phoena, corebloodbrothers, Sugar Kyle and progodlegend arriving over the course of the weekend to acclimatise themselves to the glorious Icelandic winter, and the rest of the council attending summit sessions remotely, the first day of presentations and talks were held on Tuesday, January 20th in the new 4 day summit format.
After a good 8 hours of talks, and while there are a couple of sessions which have to remain under NDA, we are happy to present the CSM Summit Minutes for the first day of the CSM 9 Winter Summit for your reading pleasure.
We still have 3 days of the summit left to go and will be releasing the minutes over the course of the rest of the week as talks and presentations continue. To discuss their content, feel free to head on over to this thread!
]]>EVE_NT will be held for the second time on February 7 in downtown Nottingham, England.
The one day player-run event will have plenty in store for attendees;
Food and drink for sale all day, Q&A with devs and CSM, EVE PVP tournament with big prizes and 3v3 Valkyrie demos on the Oculus rift courtesy of CCP...etc.
Four CCP Developers are attending the event:
CCP Guard - EVE Community Developer
CCP Gargant - EVE Community Representative
CCP Punkturis - EVE Software Engineer
CCP Bosun - Valkyrie QA Analyst
Come hang out with us and all the other players (133 confirmed with 35 tickets remaining at this time)! We look forward to seeing you there.
More information on the official forum thread.
EVE_NT on the newly launched EVEMEET.NET
]]>Starting at 07:00 UTC on January 21st, 2015, the EVE Online Account Management site will be taken offline for thirty minutes, through until 07:30 UTC, so that we can perform hardware upgrades to the system. Account management, code redemption, subscription information and all related services will be unavailable during this time.
We aim to keep the downtime as short as possible, and apologize for any inconvenience the disruption of services may cause.
]]>Starting at 07:00 UTC on January 20th, 2015, the EVE Online Account Management site will be taken offline for one hour, through until 08:00 UTC, so that we can perform hardware upgrades to the system. Account management, code redemption, subscription information and all related services will be unavailable during this time.
We aim to keep the downtime as short as possible, and apologize for any inconvenience the disruption of services may cause.
]]>The blueprint copy for the first of the Three Fanfest Ships, the Quafe Tristan, has been distributed. If you already have a ticket to Fanfest, you can redeem it with the character registered for the ticket. If you buy a ticket from here on, the ship will become immediately available to you.
The Quafe Vexor and the Quafe Dominix will be unlocked and distributed on the February 11 and February 27 respectively.
See you at Fanfest in March!
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In this episode we unveiled new features coming in February and March, talked to the organizers of EVE Nottingham and the creator of the freshly launched evemeet.net, CCP Rise taught us how to fit a hull tanking Navy Exequror which he then tested live in a wild brawl in Amamake. We also took a closer look at Virtual World Operations, the team reasponsible for running and evolving Tranquility, discussed various interesting events that have taken place in the EVE community lately, and we showed off a concept drawing of the Minmatar Tactical Destroyer coming in February.
For your convenience each segment is time-linked in the description of the video and there's a survey there as well if you want to give us feedback on the show.
Enjoy!
o7
]]>It's o7 week so join us at 20:00 EVE time this Thursday, on our Twitch channel, for another LIVE episode of your favorite internet spaceship TV show!
In this episode Guard and Mimic will conduct interrogations on a few developers to get the scoop on upcoming features. Ship balance specialist, game designer and former solo-PVP hero, CCP Rise, will come on the show to teach us how to fit a ship that can't be beat! We'll take a look at the cool things our community has been up to lately and talk to a couple of people involved in super interesting projects.
As always, the party will rage in Twitch chat and you are of course invited...see you there!
o7
]]>This release brings a whole host of module rebalancing and the introduction of several new module variants, as well as a redesign of the Exequror cruiser hull, new visual effects in asteroid belts to improve immersion, a re-balance of Recon cruisers, new features for the Beta Starmap, the introduction of small scale mining anomolies for rookie pilots in starter systems, the retiremement of Teams, new audio for Aura in Russian and German, and an awesome new theme tune from CCP RealX.
For more information on the Proteus release, and to see a full list of features, take a look at the Proteus release page, and read more about what's coming in CCP Seagull's "Coming to EVE in the Proteus release" dev blog. For a full and detailed breakdown of changes please see the patch notes for Proteus.
For general feedback on the Proteus release, please use this thread. To report issues with the Proteus release, please post here. For Macintosh related issues, please use this thread.
]]>Downtime will begin at the regular time of 11:00 UTC, and will run through until 12:00 UTC for a total of 60 minutes. This release brings a whole host of module rebalancing and the introduction of several new module variants, as well as a redesign of the Exequror cruiser hull, new visual effects in asteroid belts to improve immersion, a rebalance of Recon cruisers, new features for the Beta Starmap, the introduction of small scale mining anomolies for rookie pilots in starter systems, the retiremement of Teams, new audio for Aura in Russian and German, and an awesome new theme tune from CCP RealX.
For further details on what's coming on Tuesday and for an update on Sovereignty work, take a look at CCP Seagull's latest blog - "Coming to EVE Online in the Proteus Release", and check out the full patch notes.
]]>In order to promote more active and fluid discussion during sessions at Fanfest 2015, we're looking to bring forward the timing of the Keynote presenations in order to make sure that players are fully versed with all the information they need going into their chosen roundtables at Fanfest.
In the same respect however, we're aware that traditionally some players choose to arrive on the Thursday of Fanfest, just as celebrations are kicking off, and we certainly don't want to short change attendees by having them miss some of our key announcements.
With this in mind, we've put up a forum thread with some proposed changes to the positioning and timing of our keynotes in it. We'd love to hear your feedback and comments before we make any final decisions, so head on over, read, and comment!
]]>We will take a look at the new atmospheric environment effects for asteroid belts, but we will be mostly interested in the general stability and performance of client and server. If you’re interested in attending please join us on Singularity, Tuesday, January 6th, at 17:00 EVE-time (=UTC). All participants will receive a small reward of two million skill points on Singularity.
Please refer to this forum thread for more information about how you participate in the test, and this EVElopedia article for more information on mass testing.
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